© James Goodwill and Wesley Matlock 2017

James Goodwill and Wesley Matlock, Beginning Swift Games Development for iOS, 10.1007/978-1-4842-2310-9_16

16. SceneKit Editor

James Goodwill and Wesley Matlock2

(1)Highlands Ranch, Colorado, USA

(2)Kansas City, Missouri, USA

Now that you have a basic understanding of how SceneKit works, you can now use the render loop to create, control, and animate SCNodes. In previous chapters, you’ve been using code to manipulate those objects. In this chapter, you’ll learn how to do the same thing in the SceneKit Editor.

The SceneKit Scene

If you haven’t downloaded the source code from the Apress website, you’ll have to for this section. The Xcode project contains all the graphical assets you’ll need to follow along with ...

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