As stated in Chapter 2, games built with Unity are usually arranged in scenes. These scenes usually contain many objects to enhance them and make the game interactable and enjoyable. The goal is to have a concrete game with solid mechanics, good gameplay, and good graphics.
3.1 GameObjects and Prefabs
In Unity, objects in scenes are referred to as “GameObjects.” When you create a new scene, it contains a Main Camera and a Directional Light. These are GameObjects. Every object you find in the Hierarchy window is a GameObject. If you create ...