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Beginning Unity Android Game Development: From Beginner to Pro
book

Beginning Unity Android Game Development: From Beginner to Pro

by Kishan Takoordyal
June 2020
Beginner content levelBeginner
264 pages
5h 4m
English
Apress
Content preview from Beginning Unity Android Game Development: From Beginner to Pro
© Kishan Takoordyal 2020
K. TakoordyalBeginning Unity Android Game Developmenthttps://doi.org/10.1007/978-1-4842-6002-9_3

3. GameObjects, Prefabs, Materials, and Components

Kishan Takoordyal1 
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Eau Coulee, Mauritius
 

As stated in Chapter 2, games built with Unity are usually arranged in scenes. These scenes usually contain many objects to enhance them and make the game interactable and enjoyable. The goal is to have a concrete game with solid mechanics, good gameplay, and good graphics.

3.1 GameObjects and Prefabs

In Unity, objects in scenes are referred to as “GameObjects.” When you create a new scene, it contains a Main Camera and a Directional Light. These are GameObjects. Every object you find in the Hierarchy window is a GameObject. If you create ...

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