© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2021B. KokBeginning Unity Editor Scriptinghttps://doi.org/10.1007/978-1-4842-7167-4_10
You made it to the end of this book! I can’t thank you enough! In this final chapter, I will wrap up the key takeaways of editor scripting in Unity and end with some thoughts and tips on how to succeed as an asset publisher.
This book covered three areas around beginning editor scripting in Unity: purpose, how, and scale.
of Unity editor scripting
Save development time by creating custom tools. (Chapter 1)
Unlock new possibilities with new creative tools. (Chapter 1)
Publish and sell on the Asset Store. (Chapter ...