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Beginning Unreal Game Development: Foundation for Simple to Complex Games Using Unreal Engine 4
book

Beginning Unreal Game Development: Foundation for Simple to Complex Games Using Unreal Engine 4

by David Nixon
February 2020
Beginner content levelBeginner
402 pages
8h 55m
English
Apress
Content preview from Beginning Unreal Game Development: Foundation for Simple to Complex Games Using Unreal Engine 4
© David Nixon 2020
D. NixonBeginning Unreal Game Developmenthttps://doi.org/10.1007/978-1-4842-5639-8_3

3. The Level Editor

David Nixon1 
(1)
West Palm Beach, FL, USA
 

This chapter will cover the Level Editor. You will start by getting an overview of the editor before learning about each of its panels in detail. You will learn how to move, rotate, and scale Actors, the concept of snapping, and how to view your Level in different ways.

Level Editor Overview

This section will give a basic overview of the Level Editor without going into too much detail. First, we will spend a few moments discussing some terminology which can be confusing.

Unreal Engine vs. the Unreal Editor

The Unreal Engine is an application that is used to run games. It’s a program that ...

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Publisher Resources

ISBN: 9781484256398Purchase LinkPublisher Website