© David Nixon 2020
D. NixonBeginning Unreal Game Developmenthttps://doi.org/10.1007/978-1-4842-5639-8_8

8. User Interfaces

David Nixon1 
(1)
West Palm Beach, FL, USA
 

In this chapter, you will learn how to create user interfaces for your game, such as menus and HUDs (head-up displays). Menus are used when the player needs to make a choice from a list, such as choosing between “Start New,” “Continue,” and “Options” at the beginning of a game. HUDs are used to show information to the player while the game is in progress. For example, health, ammo, score, time remaining, and so on.

Unreal Motion Graphics (UMG) Overview

History of Unreal Interfaces

There are a few different ways to create menus and HUDs in Unreal Engine. The original way was to create a HUD ...

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