February 2020
Beginner
402 pages
8h 55m
English
In this chapter, you will learn how to create user interfaces for your game, such as menus and HUDs (head-up displays). Menus are used when the player needs to make a choice from a list, such as choosing between “Start New,” “Continue,” and “Options” at the beginning of a game. HUDs are used to show information to the player while the game is in progress. For example, health, ammo, score, time remaining, and so on.
There are a few different ways to create menus and HUDs in Unreal Engine. The original way was to create a HUD ...