© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2022
A. KumarBeginning VFX with Autodesk Mayahttps://doi.org/10.1007/978-1-4842-7857-4_6

6. Creating Effects with Particle Emissions and Fields/Solvers

Abhishek Kumar1  
(1)
Varanasi, Uttar Pradesh, India
 

Maya’s nParticles system is a simple and powerful simulation system. It is used to generate a wide range of amazing effects. Particles can be used to emulate real-life effects such as dust, sand, rain, snow, smoke, and ash, as well as create magical and energy-based effects. The best and simplest way to achieve realism with dust, snow, ash and more is to use particles.

This chapter discusses the particles and fields needed to create real-life dynamic effects. For ...

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