© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2022
A. KumarBeginning VFX with Autodesk Mayahttps://doi.org/10.1007/978-1-4842-7857-4_7

7. Maya’s Rigid and Soft Body Systems

Abhishek Kumar1  
(1)
Varanasi, Uttar Pradesh, India
 

This chapter unveils the power of realistic animation using Maya’s rigid and soft body dynamics. You will explore the rigid body dynamics and soft body dynamics systems using dominoes and a curtain example, followed by rigid and soft body constraints in Maya.

Introduction to Rigid Bodies

The previous versions of Maya placed the legacy rigid bodies in the Fields/Solvers menu. This menu contains the Active Rigid Body and Passive Rigid Body options, which are the traditional rigid body systems, ...

Get Beginning VFX with Autodesk Maya: Create Industry-Standard Visual Effects from Scratch now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.