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Beginning Xcode: Swift Edition by Matthew Knott

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Chapter    3

Project Templates and Getting Around

In Chapter 2, you created a very basic application and then tested it on the iOS Simulator. You were also introduced to the basics of the Project Navigator and looked at the Attributes Inspector. In addition, you programmatically updated the contents of a label that had been placed onto the view using Interface Builder and made it show an image file that had been added to the project, and you used an Asset Catalog to set the application’s icon. In the first half of this chapter, you take a step back from app creation and look at the array of different tabs, inspectors, panels, buttons, and windows that come with Xcode, along with the different project templates that Xcode provides.

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