Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere!

Book description

Get remote team members to interact as if they’re in the same room!

Whether you’re videoconferencing with team members across the world or e-mailing a colleague sitting ten feet away, the truth is evident: technology has permanently altered the way we communicate. The virtual workplace can facilitate quicker decision making and reduced overhead. But the lack of face-to-face interaction can also impede trust, innovation, and creativity among team members.

The Big Book of Virtual Team-Building Games is packed with games and activities for developing productive virtual teams across all digital platforms, including e-mail, mobile devices, web-based conferencing tools, and social media sites such as Facebook, Twitter, and Skype.

The Big Book of Virtual Team-Building Games helps you:

  • Build a greater sense of community and reduce conflict
  • Increase levels of engagement
  • Get the most out of more-introverted team members
  • Boost team members’ productivity

Make sure that the only thing separating your people is distance. The Big Book of Virtual Team-Building Games is just the tool you need to develop trusting relationships, foster clear communication, and use technology to enhance the team’s connections.

Table of contents

  1. Cover Page
  2. The Big Book of Virtual Team-building Games
  3. Copyright Page
  4. Contents
  5. Acknowledgments
  6. What Is a Virtual Team, Anyway?
  7. Stages of Team Development
  8. What Do I Need to Use These Games?
  9. Getting the Most From This Book
  10. 1 Virtual Team-Building Games for the Forming Stage
    1. A Map of Our Team
    2. All About Me
    3. Alphabet Pyramid
    4. Background Story
    5. Digital Grapefruit
    6. Intro 140
    7. Nickname Warp Speed
    8. Permission to Communicate
    9. Team ID
    10. Team Wordle: A Visual Picture of the Team
    11. Virtual Roundtable
    12. Virtual Team Mascot
    13. Virtual Tic-Tac-Toe
    14. What’s in a Name?
    15. Who Are We?
  11. 2 Virtual Team-Building Games for the Storming Stage
    1. A Graphic Description
    2. Blind Origami
    3. Communication Best Practices
    4. Escape from Wolf Island
    5. Grid Matchup
    6. Haiku
    7. Hear Ye
    8. Line Up
    9. Logic Puzzler
    10. Open Water
    11. Plus Deltas
    12. Rat-a-Tat-Tat
    13. Smashing Obstacles
    14. Tuned Out
    15. Virtual High Fives
  12. 3 Virtual Team-Building Games for the Norming Stage
    1. BVTE (Best Virtual Team Ever)
    2. Conference Call Bingo
    3. End on a High Note
    4. Job Description
    5. Same but Different
    6. Secret Coach
    7. Team Status Updates
    8. Team Story
    9. Team Teach
    10. Tell, Decide, Ignore
    11. Ten for 10
    12. Un-Virtually Yours
    13. Virtual Dessert
    14. Virtual Q&A
    15. Where Do You Stand?
  13. 4 Virtual Team-Building Games for the Performing Stage
    1. A Fresh Point of View
    2. Advanced Virtual Q&A
    3. Count Off
    4. DIY
    5. Entrance Music
    6. Five-Word Snapshot
    7. Flight 287 to Boston
    8. Lunch Is on Me
    9. Magic Wand
    10. Project Spice Rack
    11. Reality Check
    12. Speed PassPhrase
    13. Time Machine
    14. Walk the Plank
    15. Yin and Yang
  14. 5 Virtual Team-Building Games for the Transforming Stage
    1. Around-the-Clock Recognition
    2. Caricature Match Game
    3. I Hereby Recommend . . .
    4. Lessons Learned
    5. Word Cinquains

Product information

  • Title: Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere!
  • Author(s): Mary Scannell, Michael Abrams, Mike Mulvihill
  • Release date: December 2011
  • Publisher(s): McGraw-Hill
  • ISBN: 9780071775120