Book description
Get remote team members to interact as if they’re in the same room!
Whether you’re videoconferencing with team members across the world or e-mailing a colleague sitting ten feet away, the truth is evident: technology has permanently altered the way we communicate. The virtual workplace can facilitate quicker decision making and reduced overhead. But the lack of face-to-face interaction can also impede trust, innovation, and creativity among team members.
The Big Book of Virtual Team-Building Games is packed with games and activities for developing productive virtual teams across all digital platforms, including e-mail, mobile devices, web-based conferencing tools, and social media sites such as Facebook, Twitter, and Skype.
The Big Book of Virtual Team-Building Games helps you:
- Build a greater sense of community and reduce conflict
- Increase levels of engagement
- Get the most out of more-introverted team members
- Boost team members’ productivity
Make sure that the only thing separating your people is distance. The Big Book of Virtual Team-Building Games is just the tool you need to develop trusting relationships, foster clear communication, and use technology to enhance the team’s connections.
Table of contents
- Cover Page
- The Big Book of Virtual Team-building Games
- Copyright Page
- Contents
- Acknowledgments
- What Is a Virtual Team, Anyway?
- Stages of Team Development
- What Do I Need to Use These Games?
- Getting the Most From This Book
- 1 Virtual Team-Building Games for the Forming Stage
- 2 Virtual Team-Building Games for the Storming Stage
- 3 Virtual Team-Building Games for the Norming Stage
- 4 Virtual Team-Building Games for the Performing Stage
- 5 Virtual Team-Building Games for the Transforming Stage
Product information
- Title: Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere!
- Author(s):
- Release date: December 2011
- Publisher(s): McGraw-Hill
- ISBN: 9780071775120
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