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Blender 2.5 Character Animation Cookbook by Virgilio Vasconcelos

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Tips on weight painting your character

The process of weight painting is somewhat paradoxical: while it's one of the simplest in theory, it can be extremely difficult to get good results.

The complexity of getting good results will depend on how good your mesh topology is, and how you position and create your bones. Blender has an option to guess the bone weights when you bind a rig to a mesh, and it often bring us decent results. With this basic weights set, it's a matter of using the weight paint tools to define the deformation range of a bone into a mesh.

The logic behind weight painting is very simple: you pick a deformation bone and visually paint its influence on a mesh. Blender 2.5 offers some very neat features to allow us to turn this ...

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