Making your character breathe

When you animate a character, the main goal is to make it look alive, isn't it? All techniques involved in the art of animation, regardless of the medium (paper, computers, clay...) have the same goal: help you make the audience believe that your character is a living being.

It can be very useful to add a controller to make your character look like its breathing. Although the breathing by itself isn't going to make your character believable, it can be added as a layer of visual complexity, contributing to the mood of a scene. If your character is nervous, scared, or has just finished a sprint for instance, you should probably make the breathing more noticeable.

How to do it...

  1. Open the file 002-Breathe.blend. You'll ...

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