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Blender 2.5 Character Animation Cookbook by Virgilio Vasconcelos

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Chapter 9. Spicing it Up: Animation Refinement

In this chapter, we will cover the following topics:

  • It's time for secondary actions
  • Hold, but not still: using moving holds
  • Animating characters with appendages
  • Like clay: refining with the AniSculpt technique

Introduction

A strong foundation is important to make your actions express the feeling of weight and strength behind each motion, but you can enhance the fluidity by using "layers" of refinement. It's in the details of your animations that you can really make your audience forget they are watching a virtual puppet.

With a consistent base, you'll be able to deliver animated shots of reasonable quality with tight deadlines. But as you get more generous time frames, you can work on top of this good ...

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