Skip to Main Content
Blender 3D Basics Beginner's Guide Second Edition
book

Blender 3D Basics Beginner's Guide Second Edition

by Gordon Fisher
August 2014
Beginner content levelBeginner
526 pages
13h 45m
English
Packt Publishing
Content preview from Blender 3D Basics Beginner's Guide Second Edition

Time for action – using a NURBS surface to make the mainsail

You have used Subdivision Surfaces to model the sloop's hull and Bézier curves to make the rudder and keel. Now, you will use a NURBS (Non Uniform Rational B Spline) surface to make the mainsail:

  1. Press Ctrl + NumPad 3 to see the Left view. Zoom out so you can see the whole sloop.
  2. Press Shift + S and select Cursor to Center.
  3. Put the cursor between the boom and gaff in the middle of where the sail will be.
  4. Press Shift + A. Choose Add Surface and then NURBS Surface.
  5. In the Tool Shelf's Add Surface Patch subpanel, check the Align to View checkbox.
  6. Press the Tab key to get into Edit Mode.
  7. In the Properties window, select the Object Data button; it has two dots that hold up a surface at one end. ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Blender 3D By Example

Blender 3D By Example

Romain Caudron, Pierre-Armand Nicq

Publisher Resources

ISBN: 9781783984909Supplemental Content