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Blender 3D Basics Beginner's Guide Second Edition
book

Blender 3D Basics Beginner's Guide Second Edition

by Gordon Fisher
August 2014
Beginner content levelBeginner
526 pages
13h 45m
English
Packt Publishing
Content preview from Blender 3D Basics Beginner's Guide Second Edition

Time for action – adding the portals

Adding the portals to the cabin is the final touch. The cabin is not rectangular, so you will have to rotate the portals to match the angle of the walls:

  1. Press 7 on the NumPad to get the Top view.
  2. In the Viewport shading menu on the 3D View header, select Wireframe shading.
  3. Select Portal Window.001 that you set aside earlier.
  4. Press R, Z, 90, and Enter.
  5. Press G and use the mouse to move the portal next to the left side of the cabin. Press the LMB to release.
  6. Use Ctrl + MMB and Shift + MMB to zoom in so that you see the portal and the portal holes on the left side as well.
  7. Press G and use the mouse to get the portal aligned as closely as possible to the forward portal hole. Press the LMB to release the portal.
  8. Zoom into ...
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Publisher Resources

ISBN: 9781783984909Supplemental Content