Now that we have seen a few basic techniques, we are going to see a practical case by working on our little alien character sculpture.
Before starting the retopology of our little character that came from distant worlds, we must prepare the working environment for the method that we will use. There are several possibilities in Blender to do a retopology, including with very good add-ons (Retopology MT and Retopology Tools, for example). We will not use them here; instead we will focus mainly on internal Blender tools.
No credit card required