We'll start our first pass on the Base Color texture by painting in Blender. If you're only allowed one texture, Base Color is the most important:
To begin painting our base color map we mush hook in up in the Shader editor, then we can paint:
- Plug your Base Color image texture node into the Principled BSDF node's Base Color attribute. While working on the base color, I frequently switch between Principled BSDF as my final ...