If there's one thing we know about helmets, it's that they look cooler with pyramid studs, especially if they go all the way around the metal rim. We're going to use a couple of advanced techniques to make selections and create the studs.
In 3D modeling, we have a very useful topology concept called Edge Loops, which we will learn about in more detail in the next chapter. Basically, an edge loop is exactly what it sounds like: a loop of edges that run through a model. If the model has good topology (like our Viking Helmet), there will be clean edge loops all over the model. We can use these loops to our advantage in our modeling process. Let's use them to start modeling the studs:
- Switch to Edge Select mode by pressing ...