Appending or linking the tables to the scene

Appending and linking lets you peek into a Blender file, dig through its data, and pull that data into another Blender file. Meshes, objects, materials, and other data types can all be linked or appended. We'll use this to link collections from the ch05_table.blend file that we just created to the kitchen.blend file that we made earlier in this chapter.

When you link data (objects, materials, so on) from one file to another, a dynamic link stays between the source and target files. This means that once a table is in place in the kitchen, we could go back to the table file, change the table, and the link would update to the chairs in the kitchen.

When you append data from one scene to another, ...

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