We'll use a handful of lines, fills, and subtracted elements to capture all of the windows and buildings of our city skyline, then use modifiers to repeat and move it:
- In the Properties window, go to the World tab and change World Color to a dark purple for our evening metropolitan sky. Switch your Viewport Shading to Rendered to see the color.
- Create a new Grease Pencil object and name it Skyline. Delete the Fills layer, and rename the line layer City.
- Create two materials on the object. Name the first material city_lines and the second city_fills. Change the city_lines Stroke color to yellow and deactivate its fill color.
- While your cursor is over the stroke's color swatch, hit Ctrl + C to copy it. On the City_fills material, ...