The granite counters are the centerpiece of the kitchen island. Settings such as its specular, roughness, and normal will be pleasantly easy, as it's polished to a fine finish. However, its Base Color will be very complex, with swirling layers stacking one on top of the other, and flecks of assorted minerals. To view the complete nodetree, see the granite_polished material in the final project file Ch06_nodes.blend.
- Begin by building the following tree, which is similar to our starting Wood shaders, with a series of Wave textures that differ in settings, color, and mappings, and mixed together using masks for the factor. Once they're combined, the look is further tweaked with an RGB Curves node and HSV node.
Although many ...