November 2016
Intermediate to advanced
1257 pages
27h 3m
English
We are now going to create a simple walk cycle for the Gidiosaurus character by assigning position and rotation (and in some cases, also scaling) keys to the control bones of the rig.
In Blender, there is already a preset screen layout named Animation that you can switch to and start animating. By the way, I usually prefer to set up my screen layout for the required task, and animating is no exception, so let's first prepare the scene and the screen for the job:
Gidiosaurus_proxy.blend file.Read now
Unlock full access