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Blender 3D: Characters, Machines, and Scenes for Artists by Pierre-Armand Nicq, Romain Caudron, Christopher Kuhn, Enrico Valenza

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Obtaining a noise-free and faster rendering in Cycles

The Cycles Render engine can be very slow compared to Blender Internal; by the way, some of the rendering settings can be tweaked to make it work faster; the goal here is to avoid fireflies and noise, usually due to low samples and a light source that is too bright.

Obtaining a noise-free and faster rendering in Cycles

Rendered previews of an example scene, showing a cube on a plane with and without noise and fireflies

Getting ready

Start Blender and load the Gidiosaurus_playblast.blend file.

  1. Click on the Scene datablock button in the top main header to switch from BI to Cycles.
  2. Go to the Outliner and enable the visibility of the Light_key lamp in the ...

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