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Blender 3D: Characters, Machines, and Scenes for Artists
book

Blender 3D: Characters, Machines, and Scenes for Artists

by Enrico Valenza, Christopher Kuhn, Romain Caudron, Pierre-Armand Nicq
November 2016
Intermediate to advanced
1257 pages
27h 3m
English
Packt Publishing
Content preview from Blender 3D: Characters, Machines, and Scenes for Artists

Cutting shapes into our gun

To add detail (and enhance realism), we'll want to cut various shapes into the side of our gun. First, we want to create a circular cut-out in the middle of the body. Let's start by adding a circle in the Object model and lining it up where we'd like the cut to go:

Cutting shapes into our gun

Next, we're going to add a Shrinkwrap modifier to the circle. This is an incredibly powerful modifier to create cuts or recesses in mechanical parts.

We need to first select the name of our gun object in the Target box. Then, we'll need to set the mode to Project. Finally, we'll need to specify the axis that we'd like it to project on. In this case, it will ...

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Publisher Resources

ISBN: 9781787129665