To add detail (and enhance realism), we'll want to cut various shapes into the side of our gun. First, we want to create a circular cut-out in the middle of the body. Let's start by adding a circle in the
Object model and lining it up where we'd like the cut to go:
Next, we're going to add a
Shrinkwrap modifier to the circle. This is an incredibly powerful modifier to create cuts or recesses in mechanical parts.
We need to first select the name of our gun object in the
Target box. Then, we'll need to set the mode to
Project. Finally, we'll need to specify the axis that we'd like it to project on. In this case, it will ...