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Blender 3D: Characters, Machines, and Scenes for Artists
book

Blender 3D: Characters, Machines, and Scenes for Artists

by Enrico Valenza, Christopher Kuhn, Romain Caudron, Pierre-Armand Nicq
November 2016
Intermediate to advanced
1257 pages
27h 3m
English
Packt Publishing
Content preview from Blender 3D: Characters, Machines, and Scenes for Artists

Adding final details

At this point, the gun is really starting to take shape. Let's add a little more detail to finish it up.

A great way to add detail (without too much work) is to run loop cuts across the existing faces, and then scale these new edges in by pressing Alt + S. This gives the appearance of a panel line or cut between different the portions of an object:

Adding final details

 

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You can also create one such cut, and then rip the center edges. This will enable you to create a second line or cut that doesn't go all the way across the geometry:

Here, we'll create some additional vents for fins by picking a series of faces on the upper ...

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Publisher Resources

ISBN: 9781787129665