Adding detail with pipes
Now, we'll add some pipe sections to the engine. We'll start with
Torus object for this, the same way we did with the gun model. Just like before, we can cut sections of the pipe. In this case, I've cut the front part in half, then placed the
3D Cursor in the middle:
Then, I can rotate one side by 90 degrees around the
3D Cursor, giving me a nice bend to my pipe:
I'll first create one larger pipe section across the back of the engines, sort of like a roll bar (though of course, a spaceship wouldn't ...