Chapter 8. Robot - Freestyle Rendering
In this chapter, we'll use Freestyle and the Blender Internal rendering engine to give our robot a stylized, cartoon look. We'll explore a few different rendering and material options and alternative possibilities:
- Preparing the scene
- Marking Freestyle edges
- Creating materials
- Rendering and material options
- Conclusion
Preparing the scene
Before we render our robot, we'll need to set up the scene. First, we'll add a camera:
We'll position the camera for the render we'd like to create. If you're doing NPR renders, sometimes it helps to adjust your focal length down quite a bit:
This can help simulate the exaggerated ...
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