Now that we have a story to tell, let's start to animate each shot using the tools that we saw previously.
We are now going to learn how to create a walk cycle for the first shot. Why a cycle? This is because we are simply going to repeat the walk actions automatically later in order to save time. There are different types of walk that can express the actual feeling of the character. In our case, we are going to animate a cowboy walk, so this means our character will need a certain assurance. In order to be efficient, we are first going to "key" the three main poses of a walk as follows: