Building the animation controls and the Inverse Kinematic
Whether we built the Gidiosaurus deforming rig part by hands from scratch or by the Human Meta-rig, we must now add the necessary constraints and controls to allow the animators to easily manipulate the character.
Getting ready
Let's start by opening the Gidiosaurus_rig_from_scratch_02.blend
file; as usual, enter Edit Mode to ensure that the
Get Blender 3D Cookbook now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.