Obtaining a noise-free and faster rendering in Cycles
The Cycles Render engine can be very slow compared to Blender Internal; by the way, some of the rendering settings can be tweaked to make it work faster; the goal here is to avoid fireflies and noise, usually due to low samples and a light source that is too bright.
Getting ready
Start Blender and load the Gidiosaurus_playblast.blend
file.
- Click on the Scene datablock button in the top main header to switch from BI to Cycles.
- Go to the Outliner and enable the visibility of the Light_key lamp in the ...
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