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Blender 3D: Designing Objects
book

Blender 3D: Designing Objects

by Romain Caudron, Pierre-Armand Nicq, Enrico Valenza
November 2016
Beginner to intermediate
1281 pages
28h 40m
English
Packt Publishing
Content preview from Blender 3D: Designing Objects

Using the basic modeling tools

In the following, you will learn the powerful usage of the main modeling tools of Blender, such as the Extrusion, Bevel, or Loop Cut tool, while creating your little robot toy.

Modeling the head

We will now use the basic modeling tools in order to form the shape of the head. As you may have understood, we are going to add new geometry gradually to approximate the shape in 3D. One of the useful tools is called Extrusion.

Note

What is an extrusion?

This is the process of creating new geometry by extending (and optionally transforming) selected components.

Modeling the head
  1. While the top face of the cylinder is selected in the Edit Mode, we ...
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Publisher Resources

ISBN: 9781787127197Purchase Link