November 2016
Beginner to intermediate
1281 pages
28h 40m
English
It's now time to discover the material creation process with Cycles. In this section, we are going to create the basic shaders that are composed of our previously painted textures. The shaders won't be at their final stage here. Later, we are going to improve them with normal maps.
Let's start with the wall shader of the house:
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