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Blender 3D: Designing Objects by Enrico Valenza, Pierre-Armand Nicq, Romain Caudron

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Procedural textures in Cycles

In this recipe, we'll see several kinds of textures available in Cycles, and learn how to use them with the shaders.

Similar to Blender Internal, we can use both procedural textures and image textures in Cycles. However, the Cycles procedural textures are not exactly the same as in Blender Internal. Some textures are missing because they have been replaced by an improved version (for example, the Clouds procedural texture has been replaced by particular settings of the Noise procedural texture), and a few textures are new and exclusive to Cycles.

Getting ready

We have already seen a simple construction of a basic Cycles material by mixing the diffuse and the glossy (specular) components of a surface. Now let's take a ...

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