Creating an expanded polystyrene material
In this recipe, we will create a classic white expanded polystyrene material, as shown in this screenshot:
Getting ready...
First, let's prepare the scene:
- Start Blender and load the
9931OS_Suzanne_start.blend
file. Add a Cube primitive to the scene and place it leaning on the Plane, close to Suzanne. Move it upwards by 1 Blender unit. - With the mouse arrow in the Camera view, press Shift + F to enter Walk Mode (in this mode, you can press the W key to go forward, press S to go back, move the mouse to decide the direction, and click or ...
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