Creating a rusty metal material with procedurals
In this recipe, we will create a rusty shader that will be mixed with the metal shader by a stencil factor, as shown in the following screenshot:
Start Blender and load the
9931OS_Suzanne_vcol.blend file. Then perform the following steps:
- Go to the World window. Click on the dotted little box to the right of the Color slot under the Surface subpanel. In the pop-up menu, select the Environment Texture item.
- Click on the Open button and browse to the
texturesfolder to load the
- Set the Strength value ...