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Blender 3D: Designing Objects
book

Blender 3D: Designing Objects

by Romain Caudron, Pierre-Armand Nicq, Enrico Valenza
November 2016
Beginner to intermediate
1281 pages
28h 40m
English
Packt Publishing
Content preview from Blender 3D: Designing Objects

Creating a rusty metal material with procedurals

In this recipe, we will create a rusty shader that will be mixed with the metal shader by a stencil factor, as shown in the following screenshot:

Creating a rusty metal material with procedurals

The rusty metal material as it appears in the final rendering

Getting ready...

Start Blender and load the 9931OS_Suzanne_vcol.blend file. Then perform the following steps:

  1. Go to the World window. Click on the dotted little box to the right of the Color slot under the Surface subpanel. In the pop-up menu, select the Environment Texture item.
  2. Click on the Open button and browse to the textures folder to load the Barce_Rooftop_C_3K.hdr image.
  3. Set the Strength value ...
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Publisher Resources

ISBN: 9781787127197Purchase Link