Creating a wasp-like chitin material with procedural textures
In this recipe, we will create a material similar to chitin (the characteristic substance of the exoskeletons of insects) colored with a yellow and black pattern like a wasp, as shown in the following screenshot:
Start Blender and open the
9931OS_08_start.blend file, where there is an already set scene with an unwrapped Suzanne primitive object leaning on a Plane, an Emitter mesh-light, and a Camera.
Go to the World window and enable the Ambient Occlusion item with the Factor value
How to do it...
Let's start ...