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Blender 3D Incredible Machines by Christopher Kuhn

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Creating the accessories

Next, I'll add in a couple basic cylinders and cubes at the top to fill in the hull and represent the equipment up there:

Creating the accessories

Then, I'll do the same for the navigation array at the front:

Creating the accessories

At the back, I'll add a couple of beveled cubes and cylinders to represent the engine area:

Creating the accessories

I'll also add some basic shapes in for the grappling gun on the port side:

And the missile launcher on the starboard side:

I'll block out some basic ...

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