O'Reilly logo

Blender 3D Incredible Machines by Christopher Kuhn

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Creating materials

Now, it's time to set up our materials. The first thing I'll do is split my screen into three parts—the 3D Viewport,Node Editor, and Materials Tab:

Creating materials

This is just a personal preference, but it does give you access to everything you'll need in order to adjust your materials.

Before going further, let's take a look at some of the basic procedural textures that come with Blender:

Creating materials

As you can see, I've used these textures to affect the displacement or normal of the material. The textures are basically acting as normal maps.

Note

A normal ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required