Video description
Learn the basic concepts, tools, and functions that you will need to build fully functional 3D models with Blender and use them in the Unity 3D game engine.
Learning the fundamentals of Blender game design puts a powerful and very useful tool at your fingertips. Blender is free and, easy to learn, has excellent documentation, and is used for 3D modeling and game development.
Jobs in Blender 3D modeling & game development are plentiful, and learn 3D Modeling with Blender will give you a strong background so you can more easily build awesome 3D game models.
Throughout this course, suitable for novice artists and programmers, you'll learn all of the 3D modeling fundamentals and establish a strong understanding of the concepts behind Blender 3D modeling.
What You Will Learn
- Learn 3D modeling with Blender
- Build 20+ 3D projects with Blender
- Master the fundamentals of Blender
- Create useful low-poly 3D Models
- Create 3D animations with Blender
- Learn UV mapping and texture painting
- Import 3D models via the Unity Game engine
- Create a complete 3D game with Unity
Audience
This course is designed for people who want to learn 3D modeling with Blender and those keen to build 3D models for Unity games.
About The Author
Raja Biswas: Raja Biswas has taught game development and computer programming to thousands of people through his YouTube channel—Charger Games. He has helped many viewers publish their first game through his videos and has encouraged them to learn computer programming as well. He has a passion for learning new things and teaching those to anyone looking to learn.
Every day, Raja gets emails from all over the world, thanking him for all that he teaches through his tutorial videos. He is from India and has a diploma in engineering in computer science and technology and a bachelor’s degree in engineering in IT. He has learned and developed most of his skills from books and online tutorials and believes that anyone can learn anything today with the power of the Internet.
Table of contents
- Chapter 1 : Introduction To This Course
- Chapter 2 : Project 1 : Create Your First 3D Model Import into Unity
- Chapter 3 : Getting Started With Blender
-
Chapter 4 : Learn 3D Modelling Basics In Blender
- Create Primitive Shapes In Blender
- Editing Vertices Edges and Faces In Blender
- Different Selection Techniques In Blender
- Edge Loops and Loop Cuts In Blender
- Subdividing Objects In Blender
- Proportional Editing In Blender
- Extruding Objects In Blender
- Understanding Smooth Shading In Blender
- Section Challenge - Test Your Skills
- Chapter 5 : Project 2 : Creating Low Poly Rocks
- Chapter 6 : Project 3 : Creating Low Poly Trees In Blender
- Chapter 7 : Project 4 : Low Poly Barrels in Blender
- Chapter 8 : Project 5 : Low Poly Mountains in Blender
- Chapter 9 : Project 6: Create Your First Android Game with Unity
- Chapter 10 : More Advanced Modelling Techniques In Blender
- Chapter 11 : Project 7 : Modeling 3D Blocky Car in Blender
- Chapter 12 : Project 8 : Create A Snowman in Blender
- Chapter 13 : Project 9 : Creating Keyframe Animation in Blender
- Chapter 14 : Project 10: Creating A Box Opening Animation
- Chapter 15 : Project 11 : 3D Car Moving Animated video
- Chapter 16 : Project 12 : Moving Objects Along A Path
- Chapter 17 : Project 13 : Creating Shape Key Animation in Blender
- Chapter 18 : Project 14 : Creating Mesh Deform Animation
- Chapter 19 : Project 15: Create A 3D Colorful Egg ( UV Map Texture Paint )
- Chapter 20 : Project 16: Creating 3D Mushroom Scene ( Model , UV Texture )
- Chapter 21 : Project 17: Creating A 3D Island Environment In Blender
- Chapter 22 : Project 18: Creating A Skydome in Blender
-
Chapter 23 : Project 19: Build A Complete 3D Game With Unity
- Setting Up Platform, Paddle and Ball
- Controlling The Ball
- Moving The Ball After First Touch
- Checking When The Ball Falls Off The Platform
- Camera Following Ball Smoothly
- Make The Platforms Fall Down After Ball Goes Away
- Spawning The Platforms
- Random Platform Spawning Algorithm
- Fixing Platform Falling
- Creating Diamonds and Randomly Spawning Them
- Destroying Diamonds On Collision
- Creating Awesome Particle Effects
- Create UiManager and Text Animations
- More Main Menu UI Animations
- Game Over Menu and Animations
- Scripting The UiManager
- ScoreManager Score and HighScore
- Creating GameManager and Controlling The Whole Game
- Final Fixes and Finishing The Game
- Building and Publishing To Android
- Chapter 24 : Project 20: Build And Publish Your Game To Android
Product information
- Title: Blender 3D Modeling and Animation: Build 20+ 3D Projects in Blender
- Author(s):
- Release date: August 2019
- Publisher(s): Packt Publishing
- ISBN: 9781839217975
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