Chapter 1
Discovering Blender
IN THIS CHAPTER
Figuring out what Blender is and what it’s used for
Understanding Blender’s history
Getting familiar with the Blender interface
In the world of 3D modeling and animation software, programs have traditionally been expensive — like, thousands-of-dollars-and-maybe-an-arm expensive. That’s changed a bit over the years, with software companies moving to more subscription-based ways of selling their programs. The entry cost is lower, but paying each month can still add up pretty quickly. There are some valid reasons for the high prices. Software companies spend millions of dollars and countless hours developing these programs. The large production companies that buy this kind of software for their staff, make enough money to afford the high cost, or hire programmers and write their own in-house software.
But what about us, you and me: the little folks? We are the ambitious dreamers with big ideas, high motivation … and tight budgets. How can we bring our ideas to life and our stories to screen, even if only on our own computer monitors? Granted, we could shell out the cash (and hopefully keep our arms) for the expensive programs that the ...
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