Creating a leather material for the wallet

Now let's see how we can create a material for a wallet. We want to recreate a smooth, worn eco leather.

Getting ready

First of all we need to add a new material to the wallet. Let's select the wallet mesh, add a new material to it, and name it Wallet.

How to do it…

To create the leather material, we will be following these steps:

  1. Now in the node editor add a Glossy BSDF node and mix it with the default Diffuse BSDF node using a Mix Shader node. Set the mix factor to 0.300 and the Glossy BSDF node's Roughness value to 0.100. Still not so great looking... is it? Let's make this material look a bit better! To do so we are going to use a combination of image textures and procedural textures.
  2. First of all let's ...

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