Setting up the lighting
Let's start with the lights as we always do. For this time in this scene, we will deal with both an exterior and an interior environment.
We will be using a combination of the sun and environment lighting for the general lighting, plus some emitter and a portal for the interior. To start, open the
How to do it...
- Add sun light, and set the rotation to XYZ 2.85, -37, -22. This can be set from the properties panel of the viewport, which can be activated by pressing N. Rotation is in the Transform panel.
- In the Lamp menu, set Shadow Size to
0.05and Strength to
5. Set color to white. Also make ...