February 2015
Intermediate to advanced
400 pages
9h 22m
English
In this recipe, we'll see several kinds of textures available in Cycles, and learn how to use them with the shaders.
Similar to Blender Internal, we can use both procedural textures and image textures in Cycles. However, the Cycles procedural textures are not exactly the same as in Blender Internal. Some textures are missing because they have been replaced by an improved version (for example, the Clouds procedural texture has been replaced by particular settings of the Noise procedural texture), and a few textures are new and exclusive to Cycles.
We have already seen a simple construction of a basic Cycles material by mixing the diffuse and the glossy (specular) components of a surface. Now let's take a ...
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