Preparing an ideal Cycles interface for material creation
Before starting with the actual organization, it's a good idea to prepare a material creation screen to be saved in your Blender preferences.
It is possible, in fact, to prepare a basic scene setup that includes the elements and the settings we need to do the job best.
In any case, just take this recipe with a grain of salt, that is, take it as more of a suggestion or as a starting point that you can eventually modify to better suit your needs.
Getting ready
Start Blender and in the upper menu (the Engine to use for rendering button), switch to Cycles Render.
How to do it...
We are now going to customize the Default screen:
- Split the 3D view into two horizontal rows. To do this, move the mouse ...
Get Blender Cycles: Materials and Textures Cookbook - Third Edition now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.