Creating an antique bronze material with procedurals
In this recipe, we will create a bronze shader that looks similar to a ruined, corroded, and antique statue, as shown in the following screenshot:
Start Blender and load the
9931OS_Suzanne_start.blend file. Then perform the following steps:
- With Suzanne selected, click on the Object Mode button in the Camera view toolbar. Choose Vertex Paint.
- Click on the Paint item in the toolbar and select Dirty Vertex Colors, the first option at the top. Then press T, and in the Option panel ...