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Blender Cycles: Materials and Textures Cookbook - Third Edition
book

Blender Cycles: Materials and Textures Cookbook - Third Edition

by Enrico Valenza
February 2015
Intermediate to advanced
400 pages
9h 22m
English
Packt Publishing
Content preview from Blender Cycles: Materials and Textures Cookbook - Third Edition

Creating an antique bronze material with procedurals

In this recipe, we will create a bronze shader that looks similar to a ruined, corroded, and antique statue, as shown in the following screenshot:

Creating an antique bronze material with procedurals

The antique bronze material as it appears in the final rendering when assigned to the poor Suzanne mesh!

Getting ready...

Start Blender and load the 9931OS_Suzanne_start.blend file. Then perform the following steps:

  1. With Suzanne selected, click on the Object Mode button in the Camera view toolbar. Choose Vertex Paint.
  2. Click on the Paint item in the toolbar and select Dirty Vertex Colors, the first option at the top. Then press T, and in the Option panel ...
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Publisher Resources

ISBN: 9781784399931