Creating a wood material with procedurals

In this recipe, we will create a generic wood material—a shader that can be easily adapted to different situations—as shown in the following screenshot:

Creating a wood material with procedurals

The procedural wood material as it appears in the final rendering

Getting ready...

Start Blender and load the 9931OS_Suzanne_start.blend file. Then perform these steps:

  1. Go to the World window and click on the button with a dot icon to the right of the Color slot under the Surface subpanel. In the pop-up menu, select the Environment Texture item.
  2. Click on the Open button and browse to the textures folder to load the Barce_Rooftop_C_3K.hdr image.
  3. Set the Strength ...

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