Creating a wasp-like chitin material with procedural textures

In this recipe, we will create a material similar to chitin (the characteristic substance of the exoskeletons of insects) colored with a yellow and black pattern like a wasp, as shown in the following screenshot:

Creating a wasp-like chitin material with procedural textures

The insect wasp-like material as it appears in the final rendering

Getting ready

Start Blender and open the 9931OS_08_start.blend file, where there is an already set scene with an unwrapped Suzanne primitive object leaning on a Plane, an Emitter mesh-light, and a Camera.

Go to the World window and enable the Ambient Occlusion item with the Factor value 0.10.

How to do it...

Let's start ...

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