February 2015
Intermediate to advanced
400 pages
9h 22m
English
In this second tree recipe, we will create the leaves shaders, as shown in the following screenshot:

The leaves as they appear in the final rendering
Carrying on with the blend file of the previous recipe, now, activate (hold Shift while clicking) the 2nd and the 11th scene layers, and in Outliner, select the leaf_generic_mid object.
Let's proceed with the creation of the leaves shaders:
leaf_alpha.Read now
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