Chapter 6
Applying Materials to Our Objects
WHEN WE TALK ABOUT materials we think about colors. This topic surely needs a whole book to help us understand how wrong we are if we think about materials in this way. The process to apply materials in Blender is also known as Shading a model. Blender has a powerful shading system really able to manipulate objects' colors in the most suitable way for our project. Working together with textures, shading is also a kind of science so avoid trying to understand all shading parameters at the beginning. We look at the basics here to apply materials to our models without apparent complications so that the model appears as we would like it to.
There are different ways to apply materials; it depends on whether ...
Get Blender for Animation and Film-Based Production now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.