Blender for Beginners Part 1 - Third Edition
by 3D Tudor (Neil Ian Bettison), Vanessa Haralambous
Overview
"Blender for Beginners" is your essential guide to exploring the powerful 3D modeling and animation software Blender. You will learn how to navigate the Blender interface, model 3D objects, texture them, and even create animations. This book makes Blender approachable through clear explanations and practical projects.
What this Book will help me do
- Master Blender's interface along with essential shortcuts to speed up your workflow.
- Learn 3D modeling techniques such as extruding, beveling, and texturing objects.
- Create and optimize materials and UV maps for realistic asset creation.
- Understand how to animate models and control cameras within a scene.
- Use geometry nodes for procedural modeling and advanced effects.
Author(s)
The authors, 3D Tudor and Vanessa Haralambous, bring a wealth of expertise as seasoned educators in the field of 3D design and animation. With experience teaching Blender to over 200,000 students, they combine technical mastery with an approachable teaching style. They aim to make Blender accessible to everyone by focusing on practical learning and engaging projects.
Who is it for?
This book is ideal for video game enthusiasts and learners looking to enter the realms of 3D modeling and animation. Whether you're a beginner or have some digital art knowledge, it provides the guidance needed to acquire new skills. It's tailored for aspiring game designers, animators, and technical artists who want to create stunning 3D visuals using Blender.
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