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Blender For Dummies®, 2nd Edition by Jason van Gumster

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Author's Acknowledgments

My first thanks go to Blender's team of developers, led by our “benevolent dictator,” Ton Roosendaal. Without these developers, Blender would never exist in the state that it does today. Of course, equally deserving of gratitude is the overall Blender community, without which Blender would never have been made open source.

Thanks, also, to everyone at Wiley, particularly Kyle Looper, Kelly Ewing, and Colleen Totz Diamond. Without their patience and tolerance for the wacky scheduling involved with writing about open source software, this book would not see the light of day. I'm truly grateful for their ability to keep me on task and (mostly) on schedule. I'd also like to thank Bassam Kurdali for agreeing to work as the book's technical editor. He's one of the most knowledgeable and talented members of the Blender community, and I hate to think of how little sense this book would've made without his input.

In the first edition of this book, I gave thanks to the unsung genius who first filtered water through ground coffee. I still believe accolades are in order here, though I think I must also acknowledge pastries. They're horrible for you, but they're the most delicious kind of horrible.

And finally, I'd like to thank my dear friends and family. Be it your talents, your honest opinion, your patience, or a well-timed insult, you give me exactly what I need, whether I know it … or want it. I can't explain how much that means to me.

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